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The cave & the ward | Pale Forest | Immortals of Aveum

I was fortunate to have worked on this awesome game during my time at TLM where I lead a team of 7 world class environment artists. We worked with the incredible team at Ascendant Studios. I was the artist in-charge of a level called Pale Forest. I supported level design and gameplay while doing level art, telling stories and working with different kits and assets to bring life to this level. I worked on it for about a year, starting from block out stage and all the way to polish and optimization. I worked along with Ian Rooke (level Designer), Julia Lichtblau (Associate Art Director) and Sanjay Chand (Lead Lighting Artist).
These images show one of the several battle arenas the player goes through.

The cave & the ward

The cave & the ward

The cave & the ward

The cave & the ward

The cave & the ward

The cave & the ward

The cave & the ward

The cave & the ward

The cave & the ward

The cave & the ward

The cave

The cave

The cave

The cave

The cave

The cave

The cave & the ward

The cave & the ward