I was fortunate to have worked on this awesome game during my time at TLM where I lead a team of 7 world class environment artists. We worked with the incredible team at Ascendant Studios. I was the artist in-charge of a level called Pale Forest. I supported level design and gameplay while doing level art, telling stories and working with different kits and assets to bring life to this level. I worked on it for about a year, starting from block out stage and all the way to polish and optimization. I worked along with Ian Rooke (level Designer), Julia Lichtblau (Associate Art Director) and Sanjay Chand (Lead Lighting Artist).